1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
//! Utilities for tracking time.
//!
//! This module provides a number of types for executing code after a set period
//! of time.
//!
//! * `Sleep` is a future that does no work and completes at a specific `Instant`
//!   in time.
//!
//! * `Interval` is a stream yielding a value at a fixed period. It is
//!   initialized with a `Duration` and repeatedly yields each time the duration
//!   elapses.
//!
//! * `Timeout`: Wraps a future or stream, setting an upper bound to the amount
//!   of time it is allowed to execute. If the future or stream does not
//!   complete in time, then it is canceled and an error is returned.
//!
//! These types are sufficient for handling a large number of scenarios
//! involving time.
//!
//! These types must be used from within the context of the `Runtime`.
//!
//! # Examples
//!
//! Wait 100ms and print "100 ms have elapsed"
//!
//! ```
//! use std::time::Duration;
//! use tokio::time::sleep;
//!
//! #[tokio::main]
//! async fn main() {
//!     sleep(Duration::from_millis(100)).await;
//!     println!("100 ms have elapsed");
//! }
//! ```
//!
//! Require that an operation takes no more than 300ms.
//!
//! ```
//! use tokio::time::{timeout, Duration};
//!
//! async fn long_future() {
//!     // do work here
//! }
//!
//! # async fn dox() {
//! let res = timeout(Duration::from_secs(1), long_future()).await;
//!
//! if res.is_err() {
//!     println!("operation timed out");
//! }
//! # }
//! ```
//!
//! A simple example using [`interval`] to execute a task every two seconds.
//!
//! The difference between [`interval`] and [`sleep`] is that an [`interval`]
//! measures the time since the last tick, which means that `.tick().await`
//! may wait for a shorter time than the duration specified for the interval
//! if some time has passed between calls to `.tick().await`.
//!
//! If the tick in the example below was replaced with [`sleep`], the task
//! would only be executed once every three seconds, and not every two
//! seconds.
//!
//! ```
//! use tokio::time;
//!
//! async fn task_that_takes_a_second() {
//!     println!("hello");
//!     time::sleep(time::Duration::from_secs(1)).await
//! }
//!
//! #[tokio::main]
//! async fn main() {
//!     let mut interval = time::interval(time::Duration::from_secs(2));
//!     for _i in 0..5 {
//!         interval.tick().await;
//!         task_that_takes_a_second().await;
//!     }
//! }
//! ```
//!
//! [`sleep`]: crate::time::sleep()
//! [`interval`]: crate::time::interval()

mod clock;
pub(crate) use self::clock::Clock;
#[cfg(feature = "test-util")]
pub use clock::{advance, pause, resume};

pub(crate) mod driver;

#[doc(inline)]
pub use driver::sleep::{sleep, sleep_until, Sleep};

pub mod error;

mod instant;
pub use self::instant::Instant;

mod interval;
pub use interval::{interval, interval_at, Interval};

mod timeout;
#[doc(inline)]
pub use timeout::{timeout, timeout_at, Timeout};

#[cfg(test)]
#[cfg(not(loom))]
mod tests;

// Re-export for convenience
#[doc(no_inline)]
pub use std::time::Duration;